Grandpa's KISS Interface (XVM)

KISS Standard


Please review this page for changes between versions Grandpa's XVM Editions

This is ONLY the XVM version, not Grandpa's KISS Battle Interface (AIO) to get the All-in-One, please go here Grandpa's KISS AIOs

Most curent download KISS XVM

KISS XVM Configuration with Standard and Enhanced


  • After download, copy the res_mods directory in the archive to your World of Tanks game folder. Or to do it manually, copy the following from the res_mods archive folder to the appropriate folder in res_mods in your game directory.  There are three sub-directories in res_mods.
    • x.x.x where x.x.x is the game version
    • configs = xvm configurations, KISS configurations are in configs/xvm/arasgrandpa
    • mods = xvm applications and resource files, including docs
  • Install the XVM Symbol.ttf font, to do this highlight with your cursor and press the right mouse button. The pop-up menu will have a selection to Install, click that and install the font. This font is used by the minimap mod to display vehicle types
  • Go to XVMMOD.COM and activate statistics
  • Using latest XVM Client, fully customizable in the via XVM
  • Custom Over Target Markers (OTM) via XVM, stock markers can be used
  • Custom minimap via XVM configuration
  • Battle Loading Background Screens included
  • Custom vehicle contour icons, other icons can be used
  • MyHitLog show the hits you make on the enemy
  • Custom damage panel and hit log shows the hits you have taken and damage to components
  • Capture Flag indicator
  • Custom ammo, artifact, and crew icons
  • Custom tank icons in the hangar
Battle Loading Screen with the Battle Loading Background Mod
  • Global battles = total number of player battles
  • Global efficiency (Win8) rating
  • Global win rating
  • Vehicle Battles = number of battles in that vehicle
  • Vehicle Win Rate %
Battle Loading Screen Notes
  • Vehicle color depends on vehicle win rate
  • Global battles = total number of player battles
  • Global XVM Modification of the Win8 efficiency rating
  • Global win rating
  • Normal font for global stats, condensed font for vehicle stats
XVM Win Info This is a reference chart for the different colors found on the ratings scales for both Standard and Enhanced.
Win rate WN8 Rating
Under 46% Under 300
46% 300 to 449
47% 450 to 649
48% to 49% 650 to 899
50% to 51% 900 to 1199
52% to 53% 1200 to 1599
54% to 55% 1600 to 1999
56% to 59% 2000 to 2449
60% to 64% 2450 to 2899
65% and Above 2900 and Above
Color Keys
Below Average
Above Average
Very Good
Super Unicum
x_scale Minimap Circle Colors White=50m marker can see everything Turquoise=tank visual range Red=Max visual range (445m) Green=Artillery top gun range (if full map range, no circle) Minimap Line White=tank direction Red=camera or target line Green=Gun traverse limits [su_spoiler title="Details and Screenshots" style="fancy"]

KISS Features for Both Versions

Over Target Markers (OTM)

otm NOTE: In ALT version rating star color is based on vehicle eff rating

Using XVM and P-MOD (AIO) here are the Garage Features

hangar shot_046 shot_026 shot_025

Players Panel

playerspanel   med_pp

Minimap Features

minimap lost_minimap alt_minimap_std std_rating

Battle Loading Screen

battleloading battleloading battle_loading

Hit Log

hitlog [/su_spoiler]

Helpful Links


I make, modify, compile, these mods for my own personal in game use. They change the game interface to look like I want it to look. I place them here for others to download and use if they so desire.

They are NOT "one size fits all" and will not please everyone. If you like them use them, if not, delete them.

You are free to customize or modify any of them, its your interface make it like you want. But DO NOT ask me to customize them specifically for you, or ask for details on how to customize them. If you are familiar with mods and xml, you can probably figure it out. I will attempt to correct bugfixes in the mods, as soon as practical.

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  • Avatar of Lemmontrain Lemmontrain Jun 25, 2016 at 19:42 UTC - 0 likes

    Are your ever going update,your "Ammo, Equipment, Crew Icons" and also "Grandpa's Content Mods",I tried both of them they all work for 9.15,but I bet alot of peps don't know how to make them work for new update. thanks .

  • Avatar of hagwild hagwild Jun 06, 2015 at 21:50 UTC - 0 likes

    in garage depot when your try to buy a large repire kit or rammer it wont show price of it , but when you remove the file lobby in gui>flash it will show price ,any ideal ?

  • Avatar of dyablows dyablows May 28, 2015 at 16:10 UTC - 0 likes

    When will be available the 0.9.8 update ? I always use Grandpa's KISS Interface (XVM) as my basic MOD on WOT.

  • Avatar of arasgrandpa arasgrandpa Jan 28, 2015 at 18:22 UTC - 0 likes

    @hagwild: Go

    See post above..

  • Avatar of arasgrandpa arasgrandpa Jan 28, 2015 at 18:18 UTC - 0 likes

    Minimap Circle Colors

    • White=50m marker can see everything
    • Turquoise=tank visual range
    • Red=Max visual range (445m)
    • Light Red=Artillery/Machine Gun top gun range (if full map range, no circle)

    Minimap Line

    • White=tank direction
    • Red=camera or target line
    • Green=Gun traverse limits

    See here for better

    Last edited Jan 28, 2015 by arasgrandpa
  • Avatar of hagwild hagwild Jan 18, 2015 at 20:37 UTC - 0 likes ok other was bad link this will take you to main post of pic of red circle

  • Avatar of hagwild hagwild Jan 18, 2015 at 20:34 UTC - 0 likes
  • Avatar of hagwild hagwild Jan 18, 2015 at 19:39 UTC - 0 likes

    the file minimapCircles.xc i enabled this line: {{ "enabled": true, "distance": "standing", "scale": 1, "thickness": 1.0, "alpha": 60, "color": "0xFF0000" }, { "enabled": true, "distance": "motion", "scale": 1, "thickness": 1.0, "alpha": 60, "color": "0x0000FF" now on mini map thr a 3 rd cirles on out side of the other 2 lines now,it 's red, its line touches the square box, "draw distace " Do you know what that red circle is /

  • Avatar of arasgrandpa arasgrandpa Jan 02, 2014 at 04:21 UTC - 0 likes

    @JohnOrion: Go

    The enhanced version does that.. you can look in the DPData.xml file that is config for the hit log on the damage meter in Standard..

  • Avatar of JohnOrion JohnOrion Jan 01, 2014 at 17:35 UTC - 0 likes

    one version of the mod showed the amount of damage, the vehicle and the person who made the hit ... now it only shows the damage and vehicle.. but it no longer shows the person that shot you. I tried to look through the code to add it back in but I only see the "hit log" which shows your hits not the hits received. Does anyone know where the code for the "damage log" so I can try to add the nick of the person who did the damage again?

    I really liked it when I could see 230 (tanks type) Hellcat JoeShmoe Now it only shows 230 (tank type) Hellcat

    This is only somewhat helpful if there are 4 Hellcats .. without the nick you cant tell which of the 4 hit you.

    Hope you can understand the part I'm talking about .. lol dont know the names of the different elements :D


Date created
Feb 26, 2013
Last update
Oct 09, 2016
Development stage
Public Domain
Curse link
Grandpa's KISS Interface (XVM)
Recent files