MeltyMap'sMathMod

FAQ

MeltyMap'sMathMod features:
- Minimalistic, Futuristic and Effective design
- auto-configurable DAR system for Strategic mode
- dynamic speed threshold circle with loading indicator
- dynamic speed threshold circle for arcade and sniper mode
- dynamic speed threshold circles for strategic mode, with size dependable of map scale and current zoom
- old server side cross-hairs
- accurate damage indicator with 15s timer countdown
- displaying current zoom level in sniper mode
- color coded target reloading time display
- target chance to spot player in percentage and color coded distance display
- target armor in current aim
- player tank gun penetration in correct distance
- target armor arc and penetration possibility

MeltyMap's Protractor Mod features:
- Minimap enhancement
- Minimap zoom
- 445m spotting circle on MiniMap, with configurable size
- Maximum distance of drawing view box
- Gun Arc Critical Angle rulers
- Gun Constrains lines for MiniMap
- Precise vector strategic cursor for MiniMap
- Gun Direction lines for MiniMap
- Orange alert when battle timer reaches given time amount
- Effective armor calculation for all vehicles
- In-Game real-time clock
- Battle Timer position configurable
- Zoom Mod
- Multi Stage Zoom Mod
- No Scroll with defzoom lock Mod

To install:
Copy res_modsfolder from archive, paste it to Ur's gamefolder.
Overwrite existing files.

To configure,
Use text editor with UTF8 coding eg. Notepad, Notepad+, AkelPad
Edit following files:

- MathMod:
MeltyMapModSetting.xml file in Ur's game\res_mods\0.9.1\gui\scaleform folder

- ProtractorMod:
MeltyMapProtractorSetting.xml file in Ur's game\res_mods\0.9.1\gui\scaleform folder

- Zoom:
avatar_input_handler.xml file in Ur's game\res_mods\0.9.1\gui folder

- ZoomX:
ZoomX.xml file in Ur's game\res_mods\0.9.1\gui folder

- NoScroll:
NoScroll.xml file in Ur's game\res_mods\0.9.1\gui folder

- Server Aim
ServerCross2.xml file in Ur's game\res_mods\0.9.1\gui\ folder


Project Author/Manager:
MeltyMap

Co-Author's:
garnet_auxo
RazNaRok
Koshnaranek
_Kriegstreiber_
Havenard
Dellux
phantasm


Permission to reproduce, modify; please indicate rightfully mod author.

Attention.
In order to display Effective armor calculation Vehicles have to be programmed in VehicleData section of MeltyMap's Protractor Mod
configuration file, "name" must have same vehicle name as the tank icon name.
Refer to included Vehicle_Names.txt file or comments in bellow of config file.

Attention 2.
Works correct only with Python scripts included with this mod.
Do not overwrite those files with another ones from other mods.

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  • Avatar of efka22lt efka22lt Nov 10, 2014 at 15:49 UTC - 0 likes

    Please release it asap. no need of server aim.

  • Avatar of _RazNaRok_ _RazNaRok_ Nov 10, 2014 at 15:18 UTC - 0 likes

    @kovalski101: Go

    TBH we have already working one for the 0.9.4... but without server aim. I will add it today

    @seregas750: Go Game settings. Change shape of Target Sight and Central Marker (not the gamma scroll bars), Three shapes are available one of them is in High Contrast.

    http://i57.tinypic.com/rh018x.jpg

    http://i59.tinypic.com/2lc7h44.jpg

    http://i62.tinypic.com/a3j9l3.jpg

  • Avatar of kovalski101 kovalski101 Nov 09, 2014 at 10:52 UTC - 0 likes

    @_RazNaRok_: Go

    Any news on when the update will come?

  • Avatar of seregas750 seregas750 Nov 09, 2014 at 10:52 UTC - 0 likes

    @_RazNaRok_: Go

    hi RazNaRoK.v game settings all scale is at maximum, but it does not solve the problem, and the sight Jimbo not interesting to me, and I take your more than a year, gamma darker all that he needs !!!

  • Avatar of _RazNaRok_ _RazNaRok_ Nov 07, 2014 at 16:15 UTC - 0 likes

    @seregas750: Go

    change sight's shape in game settings menu... there is high contrast one in J1mb0 stile avaiable.

  • Avatar of _RazNaRok_ _RazNaRok_ Nov 07, 2014 at 16:14 UTC - 0 likes

    Sory folks no updates yet.

    We waiting till Koshnaranek release fixed server aim. He is rewriting it from scrath due to major changes in aiming mechanics done by WG.

  • Avatar of seregas750 seregas750 Nov 02, 2014 at 11:31 UTC - 0 likes

    hi guys. but you can not make the sight darker on snow and desert maps it is difficult to see!

    Last edited Nov 02, 2014 by seregas750
  • Avatar of _RazNaRok_ _RazNaRok_ Oct 22, 2014 at 11:32 UTC - 0 likes

    <<reply 2361523>>

    can't triger it to happen.

    TBH see if crosshair panels are of screen.
    Maybe one of U'r mods installs position.pyc to fix old abandoned crosshairs mods

  • Avatar of _RazNaRok_ _RazNaRok_ Oct 22, 2014 at 11:25 UTC - 0 likes

    <<reply 2371052>>

    only vertical in lower half of screen.

    Edit: MeltyMapProtractorSetting.xml

    <ordinateWhenTank>0.90</ordinateWhenTank>
    <ordinateWhenTD>0.87</ordinateWhenTD>
    <ordinateWhenSPG>0.0</ordinateWhenSPG>

    0.0 is screen center
    1.0 is bottom of the screen

    Last edited Oct 22, 2014 by _RazNaRok_
  • Avatar of _RazNaRok_ _RazNaRok_ Oct 22, 2014 at 11:25 UTC - 0 likes

    @seregas750: Go

    remove position.pyc from previous or other than curse release.

Facts

Date created
Mar 28, 2013
Categories
Last update
Dec 14, 2014
Development stage
Release
License
GNU General Public License version 3 (GPLv3)
Curse link
MeltyMap'sMathMod
Downloads
283,393
Recent files

Authors