MeltyMap'sMathMod

FAQ

MeltyMap'sMathMod features:
- Minimalistic, Futuristic and Effective design
- auto-configurable DAR system for Strategic mode
- dynamic speed threshold circle with loading indicator
- dynamic speed threshold circle for arcade and sniper mode
- dynamic speed threshold circles for strategic mode, with size dependable of map scale and current zoom
- old server side cross-hairs
- accurate damage indicator with 15s timer countdown
- displaying current zoom level in sniper mode
- color coded target reloading time display
- target chance to spot player in percentage and color coded distance display
- target armor in current aim
- player tank gun penetration in correct distance
- target armor arc and penetration possibility

MeltyMap's Protractor Mod features:
- Minimap enhancement
- Minimap zoom
- 445m spotting circle on MiniMap, with configurable size
- Maximum distance of drawing view box
- Gun Arc Critical Angle rulers
- Gun Constrains lines for MiniMap
- Precise vector strategic cursor for MiniMap
- Gun Direction lines for MiniMap
- Orange alert when battle timer reaches given time amount
- Effective armor calculation for all vehicles
- In-Game real-time clock
- Battle Timer position configurable
- Zoom Mod
- Multi Stage Zoom Mod
- No Scroll with defzoom lock Mod

To install:
Copy res_modsfolder from archive, paste it to Ur's gamefolder.
Overwrite existing files.

To configure,
Use text editor with UTF8 coding eg. Notepad, Notepad+, AkelPad
Edit following files:

- MathMod:
MeltyMapModSetting.xml file in Ur's game\res_mods\0.9.1\gui\scaleform folder

- ProtractorMod:
MeltyMapProtractorSetting.xml file in Ur's game\res_mods\0.9.1\gui\scaleform folder

- Zoom:
avatar_input_handler.xml file in Ur's game\res_mods\0.9.1\gui folder

- ZoomX:
ZoomX.xml file in Ur's game\res_mods\0.9.1\gui folder

- NoScroll:
NoScroll.xml file in Ur's game\res_mods\0.9.1\gui folder

- Server Aim
ServerCross2.xml file in Ur's game\res_mods\0.9.1\gui\ folder


Project Author/Manager:
MeltyMap

Co-Author's:
garnet_auxo
RazNaRok
Koshnaranek
_Kriegstreiber_
Havenard
Dellux
phantasm


Permission to reproduce, modify; please indicate rightfully mod author.

Attention.
In order to display Effective armor calculation Vehicles have to be programmed in VehicleData section of MeltyMap's Protractor Mod
configuration file, "name" must have same vehicle name as the tank icon name.
Refer to included Vehicle_Names.txt file or comments in bellow of config file.

Attention 2.
Works correct only with Python scripts included with this mod.
Do not overwrite those files with another ones from other mods.

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  • Avatar of vr335 vr335 Sep 29, 2014 at 22:03 UTC - 0 likes

    Is there a way to change the color of the elements

    no such option

    Any chance to implement? tons of useful information, but 3/4 of the time it's simply invisible, thin blue line on colorful background. Can't really see even where you aim.

  • Avatar of _RazNaRok_ _RazNaRok_ Sep 29, 2014 at 09:49 UTC - 0 likes

    <<reply 2234603>>

    edit:
    res_mods\0.9.3\scripts\client\mods\sights.xml

    set:
      <strategicMode>3</strategicMode>
      <sniperMode>2</sniperMode>
      <positionFixArcade>False</positionFixArcade>
      <positionFixSniper>False</positionFixSniper>
      <positionFixStrategic>False</positionFixStrategic>
      <positionFixPostmortem>False</positionFixPostmortem>
      <settingsFix>True</settingsFix>

  • Avatar of _RazNaRok_ _RazNaRok_ Sep 29, 2014 at 09:46 UTC - 0 likes

    <<reply 2266750>>

    Black Screen Sniper mode issue come from ScopeShadow.
    Set Scope Shadow in game Settings ON
    Then Edit ServerCross2.xml and set <noBinoculars>FALSE</noBinoculars>

  • Avatar of _RazNaRok_ _RazNaRok_ Sep 29, 2014 at 09:42 UTC - 0 likes

    <<reply 2313939>>

    Who forget what ?!?

    To release full working version we have first wait till game is updated...
    As the CT's files are not always same as on Public... we have to
    test first new release with public update.

    So fellas arm with patience, in most cases new release will be ready in less
    than a weak after game update...

    Last edited Sep 29, 2014 by _RazNaRok_
  • Avatar of _RazNaRok_ _RazNaRok_ Sep 29, 2014 at 09:35 UTC - 0 likes

    <<reply 2353959>>

    no such option

  • Avatar of _RazNaRok_ _RazNaRok_ Sep 29, 2014 at 09:32 UTC - 0 likes

    <<reply 2354395>>

    Clear U'r client cache, and rebuild it.
    Then istall all U'r mods one after another, install MathMod by manually copy/paste as the last one, overwrite files on prompt.

    To delete and rebuild the cache files, please press Windows key + R and type %appdata%\wargaming.net\WorldOfTanks if this should not work the direct way to the folder, where the files are rooted is:
    - Windows XP: C:\Documents and Settings\Admin\Application Data\wargaming.net\WorldOfTanks
    - Windows 7: C:\Users\User name\AppData\Roaming\wargaming.net\WorldOfTanks (If you can't find the "AppData" folder you need to change "C:\Users\User name" folder view settings. To do that click "organize", then "folder and search options", then choose "View" and "Show hidden files, folders and drives")
    Delete all the folders and files located in this folder.

    Last edited Sep 29, 2014 by _RazNaRok_
  • Avatar of _RazNaRok_ _RazNaRok_ Sep 29, 2014 at 09:27 UTC - 0 likes

    <<reply 2340982>>

    view range circle config was disabled up to 9.2.
    Isue is fixed now with 9.3 release.

    use the MeltyMapProtractorSetting.xml
    <circle>50</circle><!-- View Range Circle Settings. View Range circle size, any meter range as value of viewrange. -->
    <circle>445</circle><!-- You'll need at least 2 <circle> entries for this feature to work properly -->

    I will ask Phantasm or Delluxe for on/off swith.

    Last edited Sep 29, 2014 by _RazNaRok_
  • Avatar of gomansx gomansx Sep 28, 2014 at 07:59 UTC - 0 likes

    i can't see my cross hair, reload time, Gun Arc Critical Angle rulers , reload time and etc. when start nothing in my screen after game start only can show me a crosshair that all and all above i mention still gone. how to solve?

  • Avatar of vr335 vr335 Sep 27, 2014 at 17:54 UTC - 0 likes

    Is there a way to change the color of the elements, especially of the reticle? The blue one is very hard to use.

  • Avatar of Tieren Tieren Sep 09, 2014 at 15:55 UTC - 0 likes

    How do you adjust the size of the 445m spotting circle? I have yet to find anything in MeltyMapProtractorSetting.xml that will adjust this value, and I'm trying to find a way to disable only this part of the minimap enhancements. :|

Facts

Date created
Mar 28, 2013
Categories
Last update
Sep 28, 2014
Development stage
Release
License
GNU General Public License version 3 (GPLv3)
Curse link
MeltyMap'sMathMod
Downloads
250,584
Recent files

Authors