MeltyMap'sMathMod features:
- Minimalistic, Futuristic and Effective design
- auto-configurable DAR system for Strategic mode
- dynamic speed threshold circle with loading indicator
- dynamic speed threshold circle for arcade and sniper mode
- dynamic speed threshold circles for strategic mode, with size dependable of map scale and current zoom
- old server side cross-hairs
- accurate damage indicator with 15s timer countdown
- displaying current zoom level in sniper mode
- color coded target reloading time display
- target chance to spot player in percentage and color coded distance display
- target armor in current aim
- player tank gun penetration in correct distance
- target armor arc and penetration possibility

MeltyMap's Protractor Mod features:
- Minimap enhancement
- Minimap zoom
- 445m spotting circle on MiniMap, with configurable size
- Maximum distance of drawing view box
- Gun Arc Critical Angle rulers
- Gun Constrains lines for MiniMap
- Precise vector strategic cursor for MiniMap
- Gun Direction lines for MiniMap
- Orange alert when battle timer reaches given time amount
- Effective armor calculation for all vehicles
- In-Game real-time clock
- Battle Timer position configurable
- Zoom Mod
- Multi Stage Zoom Mod
- No Scroll with defzoom lock Mod

To install:
Copy res_modsfolder from archive, paste it to Ur's gamefolder.
Overwrite existing files.

To configure,
Use text editor with UTF8 coding eg. Notepad, Notepad+, AkelPad
Edit following files:

- MathMod:
MeltyMapModSetting.xml file in Ur's game\res_mods\0.9.1\gui\scaleform folder

- ProtractorMod:
MeltyMapProtractorSetting.xml file in Ur's game\res_mods\0.9.1\gui\scaleform folder

- Zoom:
avatar_input_handler.xml file in Ur's game\res_mods\0.9.1\gui folder

- ZoomX:
ZoomX.xml file in Ur's game\res_mods\0.9.1\gui folder

- NoScroll:
NoScroll.xml file in Ur's game\res_mods\0.9.1\gui folder

- Server Aim
ServerCross2.xml file in Ur's game\res_mods\0.9.1\gui\ folder

Project Author/Manager:

Co-Author's and ppl's who helped in fixing:
XMaster Official

Permission to reproduce, modify; please indicate rightfully mod author.

In order to display Effective armor calculation Vehicles have to be programmed in VehicleData section of MeltyMap's Protractor Mod
configuration file, "name" is same as player tank vehicle icon name in lower case without file name suffix..

Attention 2.
Works correct only with Python scripts included with this mod.
Do not overwrite those files with another ones from other mods.

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  • Avatar of ITAQUIT0 ITAQUIT0 Aug 13, 2015 at 20:31 UTC - 0 likes

    anyone know how I can set the mini map, not the loop detector, or the maximum range of vision appears to me

  • Avatar of ITAQUIT0 ITAQUIT0 Jul 17, 2015 at 22:35 UTC - 0 likes

    Will have an update 9.9?

  • Avatar of Thunderxballs Thunderxballs Jul 14, 2015 at 16:02 UTC - 0 likes

    @ _RazNaRok_

    In the mathmodsettings.xml there is a feature that says something about a speed threshold to draw circles to assist with aiming. I messed around with the settings but I cannot get it to work it just says config failed to load. How can I get these to work and also I heard there are multiple gui for this mod and was wondering how to switch between them. Thx for ur time.

  • Avatar of ITAQUIT0 ITAQUIT0 Jul 11, 2015 at 02:04 UTC - 0 likes

    Someone can help me or say that file change for the Mini map the Ctrl Primir me out big?

  • Avatar of Hepike1 Hepike1 May 31, 2015 at 10:26 UTC - 0 likes

    Please update MeltyMap'sMathMod to game version 0.9.8.... 9.9, and more.. :) look downloads

    "This one is probably the last update..." (probably)" :)

    if you go to the project. All the best to you! :)

    Last edited May 31, 2015 by Hepike1
  • Avatar of Foximion Foximion May 07, 2015 at 13:12 UTC - 0 likes

    @_RazNaRok_: Go

    It is unfortunate that you leave project. All the best to you!

  • Avatar of _RazNaRok_ _RazNaRok_ May 03, 2015 at 19:00 UTC - 1 like

    @cunninglinguine: Go

    Only 'Kosh" zoom and server aims were refreshed to latest.

    I'm trying to get in contact with Phantasm to maybe He could refresh sights.pyc script before I leave for good.

  • Avatar of cunninglinguine cunninglinguine May 01, 2015 at 17:55 UTC - 0 likes

    @_RazNaRok_: Go

    That's too bad: there are a lot of people who use this mod. But I understand completely; I took more than a year off from WoT before recently getting back into it.

    It doesn't appear that anything was changed to update it for 9.7, as every file is identical to the previous version. Not surprising, since I was using the 9.6 version with no problems.

    Thanks for all your work.

  • Avatar of _RazNaRok_ _RazNaRok_ Apr 30, 2015 at 18:23 UTC - 2 likes

    Update for 0.9.7.

    This one is probably the last update...

    I see myself coming to the same fate that Melty did. Now that's out of the way, I am announcing that I am taking break from WoT. I have come to the conclusion that I am just... Not having fun anymore with gaming.

    how I see game in current state:

    Pros It's an overall fun game There is always sales

    Cons The lag is unbearable. It is just ridiculous. I am tired of having to spend large amounts of money to get anywhere in this game The game is extremely unbalanced, but instead of fixing it, WG is going and buying million dollar offices, and decorating it with tanks

    I'm just not having fun anymore. WG is not taking care of their game. So, I am going to be leaving these forums.

    If someone want to take care of this mod please start own topic only in just one condition: Permission to reproduce, modify; please indicate rightfully mod author MeltyMap.

    Last edited May 01, 2015 by _RazNaRok_
  • Avatar of Foximion Foximion Apr 23, 2015 at 02:44 UTC - 0 likes

    Please update MeltyMap'sMathMod to game version 0.9.7


Date created
Mar 28, 2013
Last update
Aug 10, 2015
Development stage
GNU General Public License version 3 (GPLv3)
Curse link
Recent files